Manafire Gunner is a good Jam Deck user for several reasons - he starts with Innervate, and his low Mana Regen means he appreciates 0-cost spells like Skewer, but his M4 Manafire also means that he can build a lot of Mana at once, allowing you to efficiently clear your Deck of Jam spells every once in a while. Ambient Burst and Deck Slam can complement the deck to some extent, acting as second copies of Jam Slam and Jam Cannon respectively. Without either of those two spells, this deck will not work out. For this to work, it is mandatory to get Jam Slam and/or Jam Cannon. If lucky enough, you can finish off your targets before reaching the "bottom" of the deck, i.e. The Jams may be used as an ammo source for those spells. The main focus of this deck is to obtain as much Jam as possible while having a Jam Cannon or Jam Slam in your main spell slot. When there are only Jam left in the deck, Shuffle to take back your main trigger cards (Jam Slam/Jam Cannon). While not beginner-friendly, it is pretty powerful at the late-game, once you manage to pick up the right spells and artifact combos. Not that easy to pick up at first, this setup becomes doable late game after attaining either Jam Slam or Jam Cannon. Take these.Ī deck focused mostly into adding as much Jam in your main deck for the purpose of powering up Jam Slam and Jam Cannon. And of course, Shadow Toxin and Ninjutsu are just awesome. The ones that trigger on shuffling might sound like a good idea, but it's not that efficient, as you'll be shuffling less and less as long as the run go on. The ones to aim for are those that trigger on Consume as you're consuming every Kunai you throw. You don't want to have to your Kunai lost in at the end of a 30 cards deck.įor the Artifacts, almost every Kunai centered artifact is good, except for Grip Tape. You can either go back to Slashfik to look for Scavenge which is a fine addition, or go get your favorite staple spells, but don't add too much of them.If you're on Genocide, go for some Miseri healing spells like Leech or Devour.Focus on Convergence and Hexawan to get Focus and Minnie Gun, which are both Common spells. ![]() Double focus on Slashfik until you get at least Collect Ring, and most of the time you'll get Doubletake and Swipe before, you should take them both.In these kind of runs, adding some Miseri healing spells helps a lot.Īnd if you got the awesome Shadow Toxin artifact, adding some Poison cards could be nice. So looking for it might be a good idea, too.Īside from that, if you're going for a Genocide run, you might have trouble dealing with your HP, not being able to regenerate by sparing bosses. The other thing that works great with Spell Power is Minnie Gun, obviously. It's really worth considering going into Convergence, mainly to get Focus. It's really not uncommon to finish bosses that are around 1kHP just by spamming your Kunai into their face.Īs you're basically spamming "low" damage spells (not that low in fact, but still, you're spamming), one thing that synergizes well with this deck is Spell Power. When your deck only contains Kunai and Collect Ring, that's the moment you'll tear your enemies to bits. And while you play your cards, your deck will be filled with Kunai. Do not cast it, keep it in your hand until every other spell has been used. As you'll run through your deck, at some point you'll come across Collect Ring. For that, you will need 3 to 4 of the spells that generate Kunai, the most important one being Collect Ring. The other spells and artifacts are just bonuses.Īll the strategy revolves around adding as many Kunai as you can into your deck, and releasing lots of them on your foes when you feel the time is right. As soon as you have Collect Ring, you're virtually good to go. ![]() The Kunai deck is a straightforward, but powerful build that can get you through every type of run, without relying on luck at all, as it's very consistent, and doesn't need a lot of cards to work fine. This bonus is capped at 0.3 Mana regen, or 15 spells. At any time you can shuffle your deck, rather than expending your precious mana reserves.įor every 5 spells you have in your deck, you gain 0.1 Mana Regen. ![]() Spells are constantly rotated into your active slots out of your deck. Decks are accumulated over the course of the game and include countless spells that you can use in order to defeat your foes.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |